[gd_scene load_steps=6 format=2]

[ext_resource path="res://nwj_start_bg.png" type="Texture" id=1]
[ext_resource path="res://nwj_start_fg.png" type="Texture" id=2]
[ext_resource path="res://scripts/Entrance.gd" type="Script" id=3]
[ext_resource path="res://scripts/Floating_FG.gd" type="Script" id=4]
[ext_resource path="res://scripts/Fader.gd" type="Script" id=9]

[node name="MAIN" type="Node2D"]
script = ExtResource( 3 )

[node name="BG" type="TextureRect" parent="."]
margin_right = 1024.0
margin_bottom = 600.0
texture = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="FG" type="TextureRect" parent="."]
margin_right = 1024.0
margin_bottom = 600.0
texture = ExtResource( 2 )
script = ExtResource( 4 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="MASTER_FADER" type="Polygon2D" parent="."]
visible = false
z_index = 20
z_as_relative = false
color = Color( 0, 0, 0, 1 )
polygon = PoolVector2Array( -115.294, 60.7343, 15.706, -48.2657, 670.706, -59.2657, 1076.23, -23.2657, 1144.23, 442.734, 964.229, 761.09, -55.3158, 726.09 )
script = ExtResource( 9 )
